Merry Christmas everyone! As a special treat, I have promised you guys, so here are some of my 3D stuff.
This is the character I rigged in Jesse's class. Dialogues continue to kick my butt so it's not perfect.
Here are my dialogue tests.
I actually started with Moom first because I thought I couldn't finish the dialogue in time.
But I finished early and had time to spare, so that's when I did the dialogue with my character. The dialogue is actually sequential. So the Duq Dialogue goes 1st then the Moom.
I got caught up in dialogue so much i decided to add a little more.
Here's what I added on so far.
Now it's time to play "Guess where the dialogue is from?"
.............
the answer is
RUSH HOUR!
Wednesday, December 24, 2008
The Dancing Green
With finals over, I've finally have time to update my blog.
Here's a character I created in my flash class.
Just wanted to play around with simple shapes.
Here's the turn around of it.
And here it is doing different poses. The object was to not create the pose from scratch but just rearrange what was already created from the turnaround. That would explain why his face expression didn't change.
Then had to do a dialogue test and a walk cycle w/ attitude for it.
So I combined the two. Dialogue and walk cycles are not my strong point so if u can give me any suggestions to make it better that'll be great.
Here's a character I created in my flash class.
Just wanted to play around with simple shapes.
Here's the turn around of it.
And here it is doing different poses. The object was to not create the pose from scratch but just rearrange what was already created from the turnaround. That would explain why his face expression didn't change.
Then had to do a dialogue test and a walk cycle w/ attitude for it.
So I combined the two. Dialogue and walk cycles are not my strong point so if u can give me any suggestions to make it better that'll be great.
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